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Classes | |
| class | MR::GUI::GL::Shader::Object< TYPE > |
| class | MR::GUI::GL::Shader::Program |
Namespaces | |
| namespace | MR |
| namespace | MR::GUI |
| namespace | MR::GUI::GL |
| namespace | MR::GUI::GL::Shader |
Typedefs | |
| using | MR::GUI::GL::Shader::Vertex = Object< gl::VERTEX_SHADER > |
| using | MR::GUI::GL::Shader::Geometry = Object< gl::GEOMETRY_SHADER > |
| using | MR::GUI::GL::Shader::Fragment = Object< gl::FRAGMENT_SHADER > |
Functions | |
| void | MR::GUI::GL::Shader::print_log (bool is_program, const std::string &type_name, GLuint index) |