#include "gui/opengl/gl.h"
Definition at line 220 of file gl.h.
◆ VertexBuffer() [1/3]
MR::GUI::GL::VertexBuffer::VertexBuffer |
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inline |
Definition at line 222 of file gl.h.
◆ ~VertexBuffer()
MR::GUI::GL::VertexBuffer::~VertexBuffer |
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inline |
Definition at line 223 of file gl.h.
◆ VertexBuffer() [2/3]
MR::GUI::GL::VertexBuffer::VertexBuffer |
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const VertexBuffer & |
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inline |
Definition at line 224 of file gl.h.
◆ VertexBuffer() [3/3]
MR::GUI::GL::VertexBuffer::VertexBuffer |
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VertexBuffer && |
t | ) |
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inline |
Definition at line 225 of file gl.h.
◆ bind()
void MR::GUI::GL::VertexBuffer::bind |
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GLenum |
target | ) |
const |
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inline |
Definition at line 243 of file gl.h.
◆ clear()
void MR::GUI::GL::VertexBuffer::clear |
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inline |
Definition at line 235 of file gl.h.
◆ gen()
void MR::GUI::GL::VertexBuffer::gen |
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inline |
Definition at line 228 of file gl.h.
◆ operator GLuint()
MR::GUI::GL::VertexBuffer::operator GLuint |
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const |
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inline |
Definition at line 227 of file gl.h.
◆ operator=()
Definition at line 226 of file gl.h.
◆ check_context
Definition at line 250 of file gl.h.
◆ id
GLuint MR::GUI::GL::VertexBuffer::id |
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protected |
Definition at line 251 of file gl.h.
The documentation for this class was generated from the following file: