#include "gui/opengl/gl.h"
Definition at line 255 of file gl.h.
◆ VertexArrayObject() [1/3]
MR::GUI::GL::VertexArrayObject::VertexArrayObject |
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Definition at line 257 of file gl.h.
◆ ~VertexArrayObject()
MR::GUI::GL::VertexArrayObject::~VertexArrayObject |
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Definition at line 258 of file gl.h.
◆ VertexArrayObject() [2/3]
Definition at line 259 of file gl.h.
◆ VertexArrayObject() [3/3]
Definition at line 260 of file gl.h.
◆ bind()
void MR::GUI::GL::VertexArrayObject::bind |
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const |
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Definition at line 277 of file gl.h.
◆ clear()
void MR::GUI::GL::VertexArrayObject::clear |
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Definition at line 270 of file gl.h.
◆ gen()
void MR::GUI::GL::VertexArrayObject::gen |
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Definition at line 263 of file gl.h.
◆ operator GLuint()
MR::GUI::GL::VertexArrayObject::operator GLuint |
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const |
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Definition at line 262 of file gl.h.
◆ operator=()
Definition at line 261 of file gl.h.
◆ check_context
Definition at line 284 of file gl.h.
◆ id
GLuint MR::GUI::GL::VertexArrayObject::id |
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Definition at line 285 of file gl.h.
The documentation for this class was generated from the following file: