#include "gui/opengl/gl.h"
Definition at line 325 of file gl.h.
◆ FrameBuffer() [1/3]
MR::GUI::GL::FrameBuffer::FrameBuffer |
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inline |
Definition at line 327 of file gl.h.
◆ ~FrameBuffer()
MR::GUI::GL::FrameBuffer::~FrameBuffer |
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inline |
Definition at line 328 of file gl.h.
◆ FrameBuffer() [2/3]
MR::GUI::GL::FrameBuffer::FrameBuffer |
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const FrameBuffer & |
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inline |
Definition at line 329 of file gl.h.
◆ FrameBuffer() [3/3]
MR::GUI::GL::FrameBuffer::FrameBuffer |
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FrameBuffer && |
t | ) |
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inline |
Definition at line 330 of file gl.h.
◆ attach_color()
void MR::GUI::GL::FrameBuffer::attach_color |
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Texture & |
tex, |
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size_t |
attachment |
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inline |
Definition at line 366 of file gl.h.
◆ bind()
void MR::GUI::GL::FrameBuffer::bind |
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const |
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inline |
Definition at line 349 of file gl.h.
◆ check()
void MR::GUI::GL::FrameBuffer::check |
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const |
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inline |
Definition at line 383 of file gl.h.
◆ clear()
void MR::GUI::GL::FrameBuffer::clear |
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inline |
Definition at line 340 of file gl.h.
◆ draw_buffers() [1/2]
void MR::GUI::GL::FrameBuffer::draw_buffers |
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size_t |
first | ) |
const |
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inline |
Definition at line 372 of file gl.h.
◆ draw_buffers() [2/2]
void MR::GUI::GL::FrameBuffer::draw_buffers |
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size_t |
first, |
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size_t |
second |
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inline |
Definition at line 377 of file gl.h.
◆ gen()
void MR::GUI::GL::FrameBuffer::gen |
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inline |
Definition at line 333 of file gl.h.
◆ operator GLuint()
MR::GUI::GL::FrameBuffer::operator GLuint |
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const |
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inline |
Definition at line 332 of file gl.h.
◆ operator=()
Definition at line 331 of file gl.h.
◆ unbind()
void MR::GUI::GL::FrameBuffer::unbind |
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const |
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inline |
Definition at line 355 of file gl.h.
◆ check_context
Definition at line 389 of file gl.h.
◆ id
GLuint MR::GUI::GL::FrameBuffer::id |
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protected |
Definition at line 390 of file gl.h.
The documentation for this class was generated from the following file: